Agile isn’t about chasing perfection. It’s about learning, adjusting, and delivering better with each sprint. Estimation plays a key role in that, but when we replace story points with hours we often sacrifice clarity, flexibility, and team alignment.
Here’s why shifting to time-based estimates might be hurting your team and what you can try to do.
⚠️ The Trouble with Hour-Based Estimation
Estimating in hours, or trying to equate story points to time, introduces several issues:
🔹 It Masks Skill Differences
What takes one developer 3 hours might take another 1 or 5. Time-based estimates assume a level of uniformity that doesn’t exist, creating unfair expectations and workload imbalances.
🔹 It Creates Pressure to Meet Arbitrary Targets
An estimate of “2 hours” becomes a deadline, even when problems or learning opportunities arise. This discourages experimentation and collaboration.
🔹 It Offers a False Sense of Certainty
Time estimates suggest precision, but software development is full of unknowns. Anchoring to hours gives the illusion of control and sets teams up for frustration when reality deviates.
👨💻 What My Experience Taught Me
Even when teams are told to estimate in hours, they often default, consciously or not, to thinking in relative effort.
I’ve heard questions like:
- “Is 1 story point equal to 1 hour?”
- “If it takes 1 hour, can two people do it in 30 minutes?”
🍼 As the classic saying goes: nine women can’t make a baby in one month. Development isn’t linear. And throwing more people at a problem doesn’t make it faster.
Then comes the chaos of capacity planning:
- Who’s out this week?
- How many truly focused hours does each person have per day?
- What about meetings, support tickets, code reviews, or just mental fatigue?
💡 Let’s be honest: no one works 8 uninterrupted hours per day
Interruptions, context switching, and human needs (like lunch or just thinking) are part of reality, and if the tool assumes a “full 8-hour day” of productive time, it simply won’t work. The result? Hesitant planning meetings, unclear commitments, and a lot of “best guesses” nobody wants to own.
🎯 Story Points: Estimating What Matters
Story points exist for a reason in Agile. They don’t measure time: they measure relative effort, complexity, and uncertainty.
✅ Why they work:
- Emphasize how big a task is. Not how long it will take
- Allow room for risk and unknowns
- Foster team discussion and shared understanding
- Enable more reliable forecasting via team velocity
🧠 Read the article “Don’t Equate Story Points to Hours” by Mike Cohn: https://www.mountaingoatsoftware.com/blog/dont-equate-story-points-to-hours
Trying to assign fixed time values kills the flexibility.
📈 If your company wants to understand exactly when a project will be done?
The answer isn’t hours. It’s investing in better Agile practices. Encourage teams to plan around velocity and improve it over time.
If you know:
- How many story points your team can complete per sprint (velocity)
- That each sprint is 2 weeks
- And how many story points the entire project will take
…then you can calculate how many sprints, and thus how much calendar time the project will need. That’s reliable forecasting in the Agile way.
🧩 When Story Points Aren’t an Option
If you can’t really use Story Points, a useful alternative is Ideal Hours:
⏱️ What are Ideal Hours?
- A measure of focused, interruption-free work by an average developer
- Estimated collaboratively, just like story points
- Tracked via team velocity (e.g. “We complete ~100 ideal hours per sprint”)
🧠 Final Thoughts
If your tools or team prevent the use of story points, Ideal Hours can be a pragmatic fallback. But remember: it’s not about the unit, it’s about the mindset.
Whether you’re using hours, story points, T-shirt sizes, or gummy bears, keep these Agile principles front and center:
📌 Make estimates collaborative and team-driven
📌 Focus on complexity and uncertainty
📌 Use historical data to improve forecasting
📌 Continuously inspect and adapt
Estimation is just a tool, not the goal. The goal is delivering value, learning fast, and improving together.



Leave a comment